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1. RIVAL: Who was yours? - in General Discussions [original thread]
Crusty Clown wrote: Derrith heres a true story as a tribute to your skills. A corpmate thought he was a decent ADS pilot. Once we loaded in he said "Im gonna ADS." I looked at the other teams roster.... Saw your name and quickly said, " If i wa...
- by Kallas Hallytyr - at 2016.02.23 19:16:00
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2. Question for pilots - in General Discussions [original thread]
I'm in! - Halla Murr.
- by Kallas Hallytyr - at 2016.02.10 12:35:00
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3. Let's talk about swarms... - in General Discussions [original thread]
korrah silain wrote: They reduced the lock on range to 100 meters I believe. Anyway look, infantry kinda need swarms to be able to defend themselves from aircraft. Most people aren't good enough to hit a ds with one of the other av weapons. Sor...
- by Kallas Hallytyr - at 2015.12.09 21:44:00
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4. Relax mode. - in General Discussions [original thread]
Relax mode? PVE, please and thank you.
- by Kallas Hallytyr - at 2015.11.15 09:30:00
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5. new warbarge strikes - in General Discussions [original thread]
deezy dabest wrote: They likely realized that this would just be farmed while the rest of the team continues redlining. Also there was probably no way turn on MCC damage for one thing and not many other things. To be honest, in most redlin...
- by Kallas Hallytyr - at 2015.11.05 20:54:00
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6. Which officer weapon would you have named after you? - in General Discussions [original thread]
Skyshark Modified Python CV.0
- by Kallas Hallytyr - at 2015.10.07 11:57:00
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7. locked squad = locked vehicle - in General Discussions [original thread]
God, yes please. If I'm in a squad and come down in my Python to extract some teammates, I don't want to veer off every three seconds because some dumbass blueberry wants to idle in my ship.
- by Kallas Hallytyr - at 2015.10.03 05:53:00
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8. Welp. Foxfour. - in General Discussions [original thread]
I doubt the Burst and Tac ARs will see much benefit from the GalAss buff: Burst still has the burst delay, just the shots fired per burst will be closer together; the Tac, similarly, just can't be fired that fast without a turbo controller.
- by Kallas Hallytyr - at 2015.09.26 04:27:00
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9. Why Change Impact to Dropships? - in General Discussions [original thread]
Murder Medic wrote: MrShooter01 wrote: If this change displeases you, feel free to erratically twitch the left stick to simulate the old explosion physics next time you get hit while muttering "stupid ccp thinks I can't handle a little turbu...
- by Kallas Hallytyr - at 2015.09.25 16:47:00
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10. so swarmlaunchers - in General Discussions [original thread]
Define support. Then explain how it is worth that much WP/SP/ISK for the effort. I'm glad you agree they're too expensive, because without slaying as an option (and why not?!) the WP gain of a DS pilot is abysmal.
- by Kallas Hallytyr - at 2015.07.25 16:39:00
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11. so swarmlaunchers - in General Discussions [original thread]
BARAGAMOS wrote: I can contrive situations as well if you like where the swarms always miss. The reality is I see maybe 1/5 DS actually get shot down. *sigh* I hate arguing with Swarm apologists... Thing is, AV gets rewarded for causing dam...
- by Kallas Hallytyr - at 2015.07.25 16:13:00
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12. so swarmlaunchers - in General Discussions [original thread]
Larkson Crazy Eye wrote: Eh I don't know what your smoking but swarms do not always hit. You can very easily out run them if your already moving in a DS when they are fired. It also only takes a half decent pilot to go behind a hill, building o...
- by Kallas Hallytyr - at 2015.07.25 15:25:00
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13. so swarmlaunchers - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: ... with lower kill counts than the average dropsuit user... Makes me wonder what you consider "OP". AV users like me clean them out like a preschool trip to a candy store. I've only seen one tank so far, that...
- by Kallas Hallytyr - at 2015.07.25 11:29:00
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14. so swarmlaunchers - in General Discussions [original thread]
Vlad Rostok wrote: And you're surprised by this? A self professed non-gun carrier like yourself? All you can see is your lack of dropship fun. Perhaps you should consider the non-fun that the infantry you mercilessly slaughter are having. +Ēs...
- by Kallas Hallytyr - at 2015.07.25 01:04:00
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15. so swarmlaunchers - in General Discussions [original thread]
Breakin Stuff wrote: Stuff Yeah, I know. It's mostly the silence surrounding vehicles, especially around the ADS, that is frustrating.
- by Kallas Hallytyr - at 2015.07.24 22:07:00
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16. so swarmlaunchers - in General Discussions [original thread]
Beld Errmon wrote: a 33% chance of butthurt and will respawn with an AV weapon 33%? Try more like 60%... But really, Rattati seems very slow to react to the vehicle meta. I mean, I get there are buttholes that keep lobbying to keep their mur...
- by Kallas Hallytyr - at 2015.07.24 11:13:00
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17. People camping in tanks and dropships are ruining the game - in General Discussions [original thread]
Balistyc Farshot wrote: I just want you to never mention vehicles being expensive. They cost just a little more roughly the same as a suit of the same meta. A full advanced load out logi or commando is easily in the 200k. There isn't really tie...
- by Kallas Hallytyr - at 2015.07.23 14:30:00
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18. Mlt DS - in General Discussions [original thread]
The biggest issue with, "Just listen for it" and "Just avoid it" boils down to: you can't always be perfectly aware. Sometimes you'll be in the middle of fighting and focusing on flying/shooting/not dying well and miss an RDV, or simply hold still...
- by Kallas Hallytyr - at 2015.07.19 23:03:00
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19. How to stop high ground twatt gameplay - in General Discussions [original thread]
Mina Longstrike wrote: Or install ways up like ladders/portals. This is the answer. So much rooftop camping can be solved by installing ladders/portals all over the place.
- by Kallas Hallytyr - at 2015.07.19 21:24:00
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20. As I am reading in some threads... - in General Discussions [original thread]
Tesfa Alem wrote: Golden Day wrote: People do not like 4 man squads?? but instead would rather play against 6 organized proto stompers.... 6 man squads=No Fair! 8 man squad= Balanced teamwork and game play. forum logic. 8-merc squads...
- by Kallas Hallytyr - at 2015.07.18 13:22:00
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